Occurrences

1AM

CAM 8A & CAM 8B will be added to the system. Both these rooms connect to your office. One Flumpty is found in both rooms. They'll occasionally switch positions. The player must use the laser doors to seal the room the Flumpty clone is in.

2AM

All-Seeing Eye Flumpty is added to the roster, found in CAM 6. He behaves identically to Grunkfuss the Clown in One Night at Flumpty's 2. An Exposure Meter appears. All-Seeing Eye Flumpty has a patience meter, which will cause him to appear in your office and fill your exposure meter when it hits zero. (See this page for more.)

3AM

Two new rooms are added to the map, CAM 9 and CAM 10. One Flumpty can be found in these rooms. The player must use the lasers to stop him from de-activating their laser door power so the Flumpty in CAM 8A or CAM 8B can kill The Player.

Flumpty's laugh can be heard. And then, the time, exposure meter, thermometer, photos and power meter begin to glitch and display random values periodically. But it only lasts for a short time. This will occur about 3 times before the night ends.

4AM

Shadow Flumpty appears. Shadow Flumpty behaves identically to Grunkfuss the Clown in One Night at Flumpty's and Golden Flumpty from this game. (See this page for more.)

The music changes, from 'Eggs and Beckon' to 'Eleggtroswing.' This song will play once, and its end is synced with the end of the night.

5AM

Flumpty will be in CAM 5 and Birthday Boy Blam and Eyesaur are alive and will be added.

Transcript

1AM - CAM 8A & CAM 8B

2AM - CAM 6

3AM - CAM 9 & CAM 10

4AM - Shadow Flumpty

5AM - CAM 5